The course explores the use of gamification in education. Participants learn how to integrate game elements and mechanics to enhance student engagement and motivation. Through interactive discussions and hands-on activities, educators gain practical skills in designing gamified learning environments that foster collaboration and problem-solving. By course end, participants will be equipped to create dynamic and engaging learning experiences through gamification.
* Understand the principles and theories of gamification and its potential impact on student engagement and motivation in educational settings.
* Explore various game elements and mechanics that can be effectively integrated into teaching practices to enhance learning experiences.
* Develop the ability to design and implement gamified learning environments that align with specific subject areas and grade levels.
* Acquire practical skills in creating rewards, challenges, and collaborative elements to foster student motivation and active participation.
* Examine ethical considerations related to gamification, including issues of equity, inclusivity, and student privacy.
* Discover a range of digital and non-digital games suitable for different educational contexts and adapt them to enhance teaching and learning.
* Explore assessment methods and strategies to evaluate the effectiveness of gamified learning experiences and make informed instructional decisions.
* Collaborate with peers to share ideas, best practices, and innovative approaches to gamification in education.
* Reflect critically on personal teaching practices and develop action plans for implementing gamification techniques in the classroom.
* Gain confidence in using gamification as a pedagogical tool to create dynamic, engaging, and effective learning environments.
35 hours (5 days)
Šibenik, Osijek
Tel: +385 91 356 0000
E-mail: erasmus@uciliste-studium.hr